Are you ready to create your first roguelike game in Unity? In this tutorial, called "Unity Roguelike Tutorial," you'll learn how to create a classic roguelike game step-by-step using Unity. Whether you're an experienced Unity developer or just starting out, this tutorial will provide you with all the information you need to complete your first roguelike game.
This tutorial is divided into several parts, each covering a specific aspect of creating a roguelike game in Unity. The different parts of the tutorial are:
- Part 0 - Setting Up
- Part 1 - Drawing the '@' symbol and moving it around
- Part 2 - The generic Entity, the render functions, and the map
- Part 3 - Generating a dungeon
- Part 4 - Field of view
- Part 5 - Placing enemies and kicking them (harmlessly)
- Part 6 - Doing (and taking) some damage
- Part 7 - Creating the Interface
- Part 8 - Items and Inventory
- Part 9 - Ranged Scrolls and Targeting
- Part 10 - Saving and loading
- Part 11 - Delving into the Dungeon
- Part 12 - Increasing Difficulty
- Part 13 - Gearing up